Is Simulating Soft and Bouncy Jelly Possible? 🦑
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00:00 Physics simulations are amazing
00:47 Cracking and tearing is hard
01:35 Honey simulation
02:20 Finally, jello simulation!
03:10 Snow and hair works too
03:29 Skin works too
04:20 So what is the price?
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Can’t wait until we can eat an entire ham sandwich in vrchat
Why? We are still far from neurosimulator to simulate any complex taste
Loll world hunger just left the chat
@@andito9973 world hunger left the chat to join real world in several months, based on United States statements.
@@dmitrizaslavski8480 what does that mean?
@@vulpritprooze United States estimated losses during coronovirus outbreak and predict famine during this year.
2:10 pretty sure those are falling dittos
I was expecting to see some black doted eyes on them.
I’m so in love with those dittos
@@martiddy same
Incoming Nintendo copyright claim?
@@thomassynths probably not pokemon isn’t an inhouse nintendo ip. Games like pokemon tower defense are still going to this day.
I’m around a ‘E = 50, Damp = 1’ if anyone is interested.
😅
@rajan deeper He is a professor. It’s probably available on net.
And terribly age-conscious
Well i am E = 30, Damp = 0.
I am J I G G L Y
Like bags of sand, eh?
2:29 But what if the jelly is sticky? Some sand should stick to the jelly?
That’s what I was thinking the entire time lol
I was looking for this comment. It’s so weird because their method looks less realistic lol
That shouldn’t be so hard to implement, but i don’t think it’s what they were trying to simulate.
In the first method, this was an unintended side-effect, which they were able to avoid with the second method.
@@matthiasmetelka5296 yup gotcha
But the jelly in this sim doesn’t have a sticky attribute. Just a bouncy and jiggly attribute. So nothing should stick to it. It isn’t real jelly
2020: Is simulating soft and bouncy jelly possible?
10,000 BC: Is jelly possible?
100,000 BC: *IS POSSIBLE?*
1,000,000,000 bc: -Reptilian screeching noises-
Big Bang:
…….. *MEGA LOUD EXPLOSION OF D O O M*
13.800.000.000 BC:
*IS?!?!?!?!*
@@illbill5904 more like 350 000 000 bc
2:12
You’re telling me some people think dittos in a pool of sprinkles _isn’t_ useful?!
would the sprinkles stick to ditto or would they bounce off?
what is the consistency of ditto?
Omnical i would imagine dittos consistency changes, but in its natural form probably like a…jelloey squishy feel.
“Dear fellow schollars”
*Bold of you to assume that I’m a schollar…*
i can tell you aren’t because you can’t spell scholar
@@omnical6135 exactly…
@Hariq
i was joking as well
also “that’s the point of the joke”
just sounds like you’re lying
so the mistake isn’t that bad
@Hariq yes, they are joking too. smh
@Hariq bruh
1:57 Left side: normal people hair Right side: hair in L’Oréal commercials
Word. Hair folds all the time
Tbh i dont understand how the one on the left is better lol
@@youwontrememberme They aren’t saying that, quite the contrary actually. Have you ever seen a L’Oréal commercial bud?
loremitic I would assume he didnt
Right side, static electricity
I have no idea what he’s talking about but I’m into this
He’s talking about CGI animating bouncy giggly stuff Like hair slime Jell-O or sand
The future, Mr. Squidward… The future…
Same
Same
With improved computing technology, technology and simulation like this could allow for hyper realistic video games, and even extreme vr, similar to the plotline of the original SAO anime (I watched it as a kid but this instantly reminded me of that). While video games have realistic effects, they are pre scripted and not perfect to the situation, this would allow on the spot realism.
3AM watching this not really understanding anything but still like “hmmm yes”
Hahhah i watch it on 2:40am
4:28am hahahha
same
3:25
3:40am on the button rn
0:51 phenomena
* do doooo do do do*
I think i get the reference
Everytime i heard that word i think of that song
me having 1 iq:
Ah yes, I totally understand what you’re saying.
Same tho
lol
I just gained 0.001 iq from this video so I’m smarter 😎
you have iq?
@@milkii_tea sadly, the last brain cell just died yesterday due to online classes.
I like the one where it sticks to the jello. Looks more physically real
But it sticks because of a bug, not because the jello was actually programmed to be sticky.
@@AiuFFS oh i see. thanks for the info
@@AiuFFS even non-gluey non-sticky jelly still is sticky to dry tiny stuff like this, just like powder would fully stick to it, it has water in it . It looks still far more correct, it’s not a bug, it’s a feature!
@@AiuFFS well even if it wasn’t sticky the sand should still stay on top and it shouldn’t just keep bouncing for infinity until it slips off, jello isn’t even bouncy?
2:18 ditto is just tumbling into weirdly coloured sand
sprinkles? 🙂
As ditto should. It is the natural environment of the ditto.
I noticed those were little dittos as well
I was wondering if that’s what those were!
i love how everyone didn’t searched for this but accepted
the way this guy is so excited about rendering is so wholesome
2:19 took me a second to realize those were dittios
This will work real time for games in like a year or two
I’m gonna go with 5+ years
@@nawtmyrealnamelol yes, 5-10
ima say graphics wont be this good in real-time for a long long long long time if ever lol
Everyone’s saying it’s not realistic but technological progress is somewhat exponential
@@abrasmage well in 2026 we can come back to these comments and see who is right
2:08 Is this what happens to our Dittos when they go into the Pokemon Daycare?
2:57 I don’t get it, I think that MPM handles the simulation more realistic since jello is sticky and makes the particles stick to it, while the right one acts like a hard surface like plastic despite being very flexible and the particles just bounce off of it…
Apparently it wasn’t supposed to, so the second one was better in that way. Though I agree that it would make more sense for it to stick.