Is Simulating Soft and Bouncy Jelly Possible? 🦑

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00:00 Physics simulations are amazing
00:47 Cracking and tearing is hard
01:35 Honey simulation
02:20 Finally, jello simulation!
03:10 Snow and hair works too
03:29 Skin works too
04:20 So what is the price?

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Joe Lilli
 

  • @b3nsu says:

    Can’t wait until we can eat an entire ham sandwich in vrchat

  • @natedunn51 says:

    2:10 pretty sure those are falling dittos

  • @Speak_Out_and_Remove_All_Doubt says:

    I’m around a ‘E = 50, Damp = 1’ if anyone is interested.

  • @ssygon2 says:

    2:29 But what if the jelly is sticky? Some sand should stick to the jelly?

    • @DogsRNice says:

      That’s what I was thinking the entire time lol

    • @KingJangOng says:

      I was looking for this comment. It’s so weird because their method looks less realistic lol

    • @matthiasmetelka5296 says:

      That shouldn’t be so hard to implement, but i don’t think it’s what they were trying to simulate.

      In the first method, this was an unintended side-effect, which they were able to avoid with the second method.

    • @ssygon2 says:

      @@matthiasmetelka5296 yup gotcha

    • @williamsmith6921 says:

      But the jelly in this sim doesn’t have a sticky attribute. Just a bouncy and jiggly attribute. So nothing should stick to it. It isn’t real jelly

  • @renobaker4424 says:

    2020: Is simulating soft and bouncy jelly possible?

    10,000 BC: Is jelly possible?

  • @Music7Ada says:

    2:12
    You’re telling me some people think dittos in a pool of sprinkles _isn’t_ useful?!

    • @omnical6135 says:

      would the sprinkles stick to ditto or would they bounce off?
      what is the consistency of ditto?

    • @fuhue says:

      Omnical i would imagine dittos consistency changes, but in its natural form probably like a…jelloey squishy feel.

  • @Nouno470 says:

    “Dear fellow schollars”

    *Bold of you to assume that I’m a schollar…*

  • @eshock753 says:

    1:57 Left side: normal people hair Right side: hair in L’Oréal commercials

  • @bookandquill9571 says:

    I have no idea what he’s talking about but I’m into this

  • @TheMegastormo says:

    3AM watching this not really understanding anything but still like “hmmm yes”

  • @Scratchydude829 says:

    0:51 phenomena
    * do doooo do do do*

  • @zth4333 says:

    me having 1 iq:

    Ah yes, I totally understand what you’re saying.

  • @christophdesigns3252 says:

    I like the one where it sticks to the jello. Looks more physically real

    • @AiuFFS says:

      But it sticks because of a bug, not because the jello was actually programmed to be sticky.

    • @christophdesigns3252 says:

      @@AiuFFS oh i see. thanks for the info

    • @FyrestarCom says:

      @@AiuFFS even non-gluey non-sticky jelly still is sticky to dry tiny stuff like this, just like powder would fully stick to it, it has water in it . It looks still far more correct, it’s not a bug, it’s a feature!

    • @agardragon6979 says:

      @@AiuFFS well even if it wasn’t sticky the sand should still stay on top and it shouldn’t just keep bouncing for infinity until it slips off, jello isn’t even bouncy?

  • @Spleenshore_ says:

    2:18 ditto is just tumbling into weirdly coloured sand

  • @manicscrunkly says:

    i love how everyone didn’t searched for this but accepted

  • @lithominium9955 says:

    the way this guy is so excited about rendering is so wholesome

  • @thejadedrabbitTJR says:

    2:19 took me a second to realize those were dittios

  • @SuperWiiBros08 says:

    This will work real time for games in like a year or two

  • @WebkinzLiker264 says:

    2:08 Is this what happens to our Dittos when they go into the Pokemon Daycare?

  • @tizian3548 says:

    2:57 I don’t get it, I think that MPM handles the simulation more realistic since jello is sticky and makes the particles stick to it, while the right one acts like a hard surface like plastic despite being very flexible and the particles just bounce off of it…

    • @BiggestBob says:

      Apparently it wasn’t supposed to, so the second one was better in that way. Though I agree that it would make more sense for it to stick.

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